Bow Combos[]
Icon | Name | Description | Weapon | Stamina | Level |
Sweep | This attack cuts a swath through enemies inflicting damage on multiple targets. | Melee | 20 | 2 | |
Slam | Such is the power of this attack it knocks the target backwards. | Melee | 22 | 4 | |
Bleeding Puncture | This arrow strike penetrates and passes through the enemy. The resulting puncture wound bleeds heavily causing damage for a short time. | Bow | 30 | 5 | |
Cunning Strike I | This vicious attack intimidates the victim, making them less likely to break off from their current target to engage the rogue. Effective when the victim is already distracted battling other foes. | Melee | 66 | 5 | |
Cunning Strike II | This vicious attack intimidates the victim, making them less likely to break off from their current target to engage the rogue. Effective wehn the victim is already distracted battling other foes. | Melee | 81 | 7 | |
Pin Down I | A well placed arrow shaft that slows the target’s movement. | Bow | 65 | 7 | |
Vicious Strike I | This attack inflicts a bleeding wound but appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes. | Melee | 88 | 9 | |
Incapacitating Stabs I | A deft and masterful strike, it snares the target greatly reducing its movement speed. | Melee | 49 | 10 | |
Piercing Shot I | The incredible force of this arrow strike drives the missile through the first target, striking any other targets in its path. | Crossbow | 45 | 10 | |
Salvo I | The ranger pulls a number of arrows from their quiver and puts them all to their bowstring, firing them at the same time to produce a hail of arrows. | Bow Only | 40 | 10 | |
Cunning Strike III | This vicious attack intimidates the victim, making them less likely to break off from their current target to engage the rogue. Effective when the victim is already distracted battling other foes. | Melee | 65 | 11 | |
Cunning Strike IV | This vicious attack intimidates the victim, making them less likely to break off from their current target to engage the rogue. Effective when the victim is already distracted battling other foes. | Melee | 79 | 13 | |
Armor Ripper I | The head of this arrow is designed to tear apart any armor it strikes, from plate armor to monstrously tough hides. | Bow | 40 | 15 | |
Vicious Strike II | This attack inflicts a bleeding wound but appears to be a negligible strike so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes. | Melee | 122 | 15 | |
Cunning Strike V | This vicious attack intimidates the victim, making them less likely to break off from their current target to engage the rogue. Effective when the victim is already distracted battling other foes. | Melee | 147 | 17 | |
Cunning Strike VI | This vicious attack intimidates the victim, making them less likely to break off from their current target to engage the rogue. Effective when the victim is already distracted battling other foes. | Melee | 150 | 19 | |
Pin Down II | A well placed arrow shaft that slows the target’s movement. | Bow | 156 | 20 | |
Salvo II | The ranger pulls a number of arrows from their quiver and puts them all to their bowstring, firing them at the same time to produce a hail of arrows. | Bow Only | 151 | 24 | |
Piercing Shot II | The incredible force of this arrow strike drives the missile through the first target, striking any other targets in its path. | Crossbow | 190 | 24 | |
Crippling Snipe I | This craftily placed precise shot is intended to reduce a targets attacking capacity. For example, it is aimed at a human's sword arm or a great gorilla's shoulder muscles to weaken its thundering blows. | Bow | 162 | 28 | |
Incapacitating Stabs II | A deft and masterful strike, it snares the target greatly reducing its movement speed. | Melee | 68 | 30 | |
Stealthy Strike | By striking when an enemy's attention is directed elsewhere this shot is less likely to attract their ire. Especially effective when the target is already distracted battling other foes. | Bow | 360 | 32 | |
Bleeding Puncture II | This arrow strike penetrates and passes through the enemy. The resulting puncture wound bleeds heavily causing damage for a short time. | Bow | 423 | 36 | |
Armor Ripper II | The head of this arrow is designed to tear apart any armor it strikes, from plate armor to monstrously tough hides. | Bow | 514 | 40 | |
Pin Down III | A well placed arrow shaft that slows the target's movement. | Bow | 178 | 44 | |
Salvo III | The ranger pulls a number of arrows from their quiver and puts them all to their bowstring, firing them at the same time to produce a hail of arrows. | Bow Only | 420 | 48 | |
Cripple | Prevents the victim from moving for a short time, rooting them to the spot. | 143 | 50 | ||
Bleeding Puncture III | This arrow strike penetrates and passes through the enemy. The resulting puncture wound bleeds heavily causing damage for a short time. | Bow | 381 | 52 | |
Stealthy Strike II | By striking when an enemy's attention is directed elsewhere this shot is less likely to attract their ire. Especially effective when the target is already distracted battling other foes. | Bow | 360 | 56 | |
Armor Ripper III | The head of this arrow is designed to tear apart any armor it strikes, from plate armor to monstrously tough hides. | Bow | 436 | 58 | |
Crippling Snipe II | This craftily placed precise shot is intended to reduce a targets attacking capacity. For example, it is aimed at a human's sword arm or a great gorilla's shoulder muscles to weaken its thundering blows. | Bow | 574 | 60 | |
Bleeding Puncture IV | This arrow strike penetrates and passes through the enemy. The resulting puncture wound bleeds heavily causing damage for a short time. | Bow | 414 | 64 | |
Salvo IV | The ranger pulls a number of arrows from their quiver and puts them all to their bowstring, firing them at the same time to produce a hail of arrows. | Bow Only | 420 | 68 | |
Cripple Enemies | Prevents nearby enemies from moving for a short time, rooting them to the spot. | 141 | 70 | ||
Pin Down IV | A well placed arrow shaft that slows the target's movement. | Bow | 178 | 76 | |
Salvo V | The ranger pulls a number of arrows from their quiver and puts them all to their bowstring, firing them at the same time to produce a hail of arrows. | Bow Only | 420 | 80 |
Combos
This category contains articles which relates to the archetype Rogue.
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