Developer quotes[]

Limiting chat options (e.g. removing /tells) would probably serve to drive people out of the game in order to communicate with friends--which I think is a less immersive experience even if it isn't "realistic" to have such things. Realism and Fun Factor/Usability is always a balancing act, but I think I would typically err on the side of "fun" if I had to choose one or the other.

Forums, 12th August 2005 (Jayde).

How do players communicate with each other in these massive battles, Chat, Teamspeak, Skype -- take your pick. Only chat is built into Age of Conan, though. What happens when one disobeys? I guess that is up to you? Kick him from your guild, ostracize him, challenge him for a duel, or congratulate him for creative thinking when he saves the day -- I guess the situation defines what happens.

Gamespy, 17th May 2005 (Gaute Godager)