Priest[]
Feat tree common to all priests
Feat | Ranks | Tier | Requirements | Description |
Ether Flow | 5 | 1 | - | Increases the priest's mana regeneration rate in and out of combat. |
Spirit Armor | 5 | 2 | - | Protects the Priest from physical damage. |
Ether Discharge | 5 | 2 | - | Upgrades the Life of Set, Wave of Life, and Blood Flow spells to restore mana to the priest for each target healed. |
Grace | 3 | 2 | - | Passive hate reduction. |
Far-Reaching Spirit | 2 | 2 | - | Increases the range of the priest's burst heal prayers. |
Vindicator | 2 | 2 | - | Makes soldiers not in Frenzy Stance provoke more hatred from their foes. |
Spirit Aegis | 5 | 2 | - | Protects the priest from hostile magic. |
Saintly Warrior | 3 | 3 | Spirit Armor (5) | The priest has a chance of recovering mana when struck in melee combat. |
Guiding Spirit | 3 | 3 | - | Improves cone heals by reducing the reuse time between castings. |
All-Encompassing Spirit | 2 | 3 | Guiding Spirit (3) | Increases the area of effect for all cone based heals. |
Presence of Mind | 5 | 3 | Far-Reaching Spirit (2) | Reduces the casting time of all burst healing spells. |
Soothe the Soul | 1 | 3 | - | Targeted hate reduction. |
Saintly Martyr | 3 | 3 | Spirit Aegis (5) | The priest has a chance of recovering mana when damaged by hostile magic. |
Exemplar | 5 | 4 | - | Increase the priest's melee damage and damage done by electrical and holy spells. |
Focus | 2 | 4 | - | Decreases the chance of the priest's prayers being interrupted. |
Healing Spirit | 3 | 4 | - | Reduces the mana cost of all healing spells. |
Veangeance of the Gods | 1 | 5 | - | Grants the priest an ability which will give a substantial damage increase for a short amount of time. |
Shroud of the Gods | 1 | 5 | - | Grants the priest an ability to make all enemies in the vicinity less likely to attack the priest. |
Spirits[]
Name | Description | Tier |
Blood Warrior | Improves the Blood Flow spell by increasing the damage done by the bear shaman's melee attacks for a short period of time | 1 |
Empowered Renewal | Grants the bear shaman a damage booster which is triggered on their next melee attack. | 2 |
Improved Spirit Of The Bear | Enhances the Spirit of the Bear spell by increasing the amount of life gained. | 2 |
Deft Renewal | When the Renewal prayer is triggered it also increases the teams chance to evade attacks. | 3 |
Rune of Aggression | A prayer which increases the damage done by all group members. | 5 |
Blood Champion | Improves the Blood Flow spell increasing the bear shaman's melee damage | 4 |
Spirit Totem Venom | Adds a chance to poisoning foes struck by the priest's melee attacks for a short time. | 4 |
Spell - Grace of Nature | Makes all the team members immune to effects that root them to the ground, preventing movement. | 4 |
Spell - Rune of Grounding | Lowers movement by 75%, increases magic invulnerabilities. | 5 |
Spell - Rune of Slaughter | Melee debuff. | 3 |
Spirit Walker | Augments the effects of all bear shaman's Spirit Totem prayers | 8 |
Manifestation Rabies | A new manifestation, Rabies which inflicts lingering poison damage upon all nearby enemies. | 5 |
Untamed Energy | Improves the Wild Energy special ability by adding a increased mana regenration effect. | 6 |
Wild Energy | All the bear shaman's melee attacks have a chance of increasing their mana. | 6 |
Ether Theft | Drain's mana from the target and shares it with the shaman's team. | 4 |
Improved Manifestation Rabies | Substantially increase the damage inflicted by the Rabies manifestation. | 6 |
Aspect - Blood Fever | Grants the bear shaman an ability which increases the damage done by their attacks but reduces the strength of their healing spells. | 3 |
Blood Healing | Improves the Blood Flow prayer by increasing the amount of healing it does. | 8 |
Claws of Life | This spell increases the shaman's life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers. | 7 |
Balance of Nature | Description to be added. | 7 |
Manifestation Regrowth | Continuously heals all friendly targets nearby the bear shaman. | 6 |
Improved Ether Theft | Power Increase Affected. Increases damage and healing by 25% Ether Theft. Increases the mana gained by the Ether Theft combo. | 5 |
Improved Adrenaline Surge | Reduces the cast and reuse time of the Adrenaline Surge special ability. | 8 |
Iron Hide | Absorbs all the damage done by the next attack against the bear shaman. | 9 |
Booming Roar | Silences all nearby foes, preventing casters from using their spells. | 9 |
Wrath[]
Name | Description | Tier |
Nature's Wrath | Melee hits start a counter which enables a secondary healing effect upon casting Blood Flow. | 1 |
Ursine Onslaught | Increases the damage done by the Ursine Brawl combos. | 2 |
Animalistic Fury | Increases the damage done by the bear shaman's two-handed blunt weapons. | 2 |
Aspect - Skulk | Lowers "threat and lowers your HP by approx 100. | 3 |
Crushed Bones | Increases initial damage of internal bleed combos. | 3 |
Improved Grizzled Hide | Augments the Grizzled Hide spell by increasing the physical resistance bonuses. | 4 |
Poisoned Hide | Each time a foe strikes the bear shaman in melee there is a chance of them being poisoned, which damages them for a short period of time and disorients them so they are less likely to attack the priest. | 4 |
Ursine Roar | Targets enemies in a wide cone in front of the bear shaman and reduces the damage inflicted by their strikes for a short time. | 5 |
Crushed Organs | Increases the lingering damage done by all Internal Bleed combos | 4 |
Battle Roar | Temporarily increases the damage inflicted by the priest and boosts the maximum life of all team mates. | 5 |
Rupture | Increases Crushed Armor combo damage by 10%. | 5 |
Aspect - Untamed Regeneration | Grants the priest an ability which increases their rate of life regeneration but increase the damage inflicted by enemy attacks. | 3 |
Stone Hide | Temporarily reduces the damage done to the priest by enemies attacks. | 6 |
Aspect Skulk | Grants the priest an ability which makes the priest less likely to draw enemy's ire and change targets to attack the bear shaman, but lowers the shaman's life. | 4 |
Spirits Of The Earth | When the spells Claws of Stone and Spirit Totem: Stone are both acive, there is a chance when Claws of Stone triggers it increases the shaman's invulnerability rating. | 8 |
Weight of the World | Snare and damage multiplier on next 3 melee hits. | 7 |
Spirits Of The Debased | When the prayers of Claws of Corruption and Spirit Totem: Profane are both active, there is a chance when Claws of Corruption triggers it increases the poison and unholy damage of their attack. | 8 |
Shards Of Earth | Improves the Spirit Totem: Stone prayer by increasing the damage inflicted. | 7 |
Bloodthirst | Blood spilled by these savage blows heals the bear shaman and their group members. | 7 |
Claws Of The Reaper | When cast, the bear shaman's strikes have a chance of inflicting a bleeding wound and increasing the damage done by the priest's own attacks. | 6 |
Rampage | Chance on hit to proc a self-buff which increases Damage and Natural Health Regen. | 8 |
Nature's Revenge | All the bear shaman's attacks have a chance of adding to their Nature's Revenge counter. When this counter reaches ten all nearby allies will be healed. | 9 |
Bewilder (Bear Shaman) | Leaves the victim dazed and disorientated, reducing their chance to hit for a short time. | 9 |
Feat Trees
Class | ||
---|---|---|
Dark Templar | Conqueror | Guardian |
Assassin | Barbarian | Ranger |
Demonologist | Necromancer | Herald of Xotli |
Priest of Mitra | Tempest of Set | Bear Shaman |