General[]
The feat tree common to all classes of the Soldier archetype - Conquerors, Dark Templars and Guardians. The Soldier feat tree is designed for a generic tanking class, equipped with taunts and self-buffs to increase the user's tanking ability.
Feat | Ranks | Tier | Requirements | Description | |
Recovery | 5 | 1 | At least Level 10. | Increases the soldier's rate of life regeneration both in and out of combat. The effect is greatly increased when the soldier is out of combat. | |
Stone Skin | 5 | 2 | 5 ranks purchased, Lvl 15 | Increases the soldier's Protection, reducing the damage taken from magical attacks. | |
Improved Frenzy Stance | 5 | 2 | 5 ranks purchased, Lvl 15 | Increases the weapon damage benfit the soldier recieves while in Frenzy Stance by 3% and the magic damage modifier benfit by 1%. The effect of the benfit increases with the amount of points put into the feat. | |
Hateful Strikes | 3 | 2 | 5 ranks purchased, Lvl 15 | Grants an ability that increases the hate generated by the soldier's attacks by 5% for a short period. | |
Goad | 1 | 2 | 5 ranks purchased, Lvl 15 | The soldier's derisory insults incenses the target, making it (singular) attack the soldier and ignore other threats. | |
Improved Defensive Stance | 5 | 2 | 5 ranks purchased, Lvl 15 | Increases the damage mitigation benefit the soldier recieves while in Defensive Stance by 3%. The effect of the benfit increases with the amount of points put into the feat. | |
Iron Skin | 5 | 2 | 5 ranks purchased, Lvl 15 | Increases the soldiers armor. | |
Burning Vigor | 3 | 3 | 10 ranks purchased, Lvl 20 | The soldier has a 3% chance of gaining a surge of health whenever they are damaged by sorcery. | |
Sustained Rage | 5 | 3 | 10 ranks purchased, Lvl 20 | Increases the damage done by the soldier's attacks. | |
Counterstrike Stance | 3 | 3 | 10 ranks purchased, Lvl 20 | Augments Defensive Stance with a damage shield so any enemy striking this shield takes damage. Extra feat points invested increase the damage inflicted. | |
Surging Health | 3 | 3 |
10 ranks purchased, Lvl 20 |
The soldier has a 2% chance of gaining a surge of health whenever the soldier is physically struck in combat. | |
Guarded Frenzy | 3 | 4 | 15 ranks purchased, Lvl 25 | Permanently decreases the defensive penalty incurred during Frenzy Stance by 3%. | |
Cunning Deflection | 1 | 4 | 15 ranks purchased, Lvl 25 | This ability affects the next attack against the soldier and all subsequent attacks made within 1 second of the initial attack, reducing the damage by 50% and inflicting damage back upon the attacker. | |
Anticipation | 1 | 4 | 15 ranks purchased, Lvl 25 | The soldier prepares to counterattack incoming blows. When in defensive stance they have a high chance of automatically retaliating against enemy attacks. | |
Lifesaver | 3 | 4 | 15 ranks purchased, Lvl 25 | Adds life regeneration to soldier's Defensive Stance. | |
Volcanic Rage | 1 | 5 | 20 ranks purchased, Lvl 30 | The soldier unleashes their fury, increasing the damage inflicted by their attacks for a short time. | |
Goad Mob | 1 | 5 | 20 ranks purchased, Lvl 30 | Grants an ability that forces nearby enemies that the soldier has already attacked or consider the soldier a threat to immediately engage the warrior. Most useful in massed battle. | |
Improved Goad Mob | 1 | 5 | 20 ranks purchased, Lvl 30 | Substantially increases the area of effect of the soldiers Goad Mob ability, which draws attackers to them in battle and locks them into combat. |