Called the "most princely city of the world's West" by chroniclers far and wide, Tarantia is a sprawling city of wonders and the capitol of Aquilonia. Its skyline is dotted with towers of blue and gold, and many of its buildings are clean and dazzling to behold.

Created in layers, like rumpled cloth against the cliffs of the Khorotas River, Tarantia has several distinctive areas separated by walls and tiers both physical and societal. Possibly the most famous of these sections, unsurprisingly, is Old Tarantia.

Old Tarantia sits at the end of a huge bridge that leads to the rest of the bustling city, divided elsewhere by high walls and guarded gates. It uses its own docks and has a massive gate sitting on the Road of Kings. All are patrolled regularly, and watched for dangerous visitors. It's the root of the city itself, where the rest of the capitol grew outward from, and is the base of the royal palace of King Conan himself. The shining towers of the palace rise high into the sky, overlooking the rest of the city and, some might say, the rest of Aquilonia.

Old Tarantia is not an example of your typical Hyborian city by any means. The streets are clean and devoid of miscreants, the businesses do their best not to charge too high of prices for their wares, and common crime is veritably non-existent. The elite bodyguard unit of the King, the Black Dragons, patrols the palace grounds constantly and can even be found outside its walls from time to time. Few are foolhardy enough to deal with these strapping soldiers, making most criminals look elsewhere to ply their illegal trades. It is a safe city for those who abide by King Conan's laws, and where many come to shop or witness the beautiful city with their own eyes.

There is far more going on beneath the shining surface of Old Tarantia than simply the rise of admiration and awe. Just because it isn't crawling with muggers and pickpockets on the streets doesn't mean that the city is without a darker element. Nobles that are not pleased with a Cimmerian on the throne are constantly scheming and pushing pieces around their political chessboard, some willing to sacrifice many pawns to get closer to their way. King Conan made many enemies in his winding road to power. Some died at his hands, but many escaped the edge of his sword. With King Conan on the throne, the brilliant beacon of civilization that Old Tarantia is might just attract these enemies like vultures to a corpse.

Old Tarantia Zone Map

A map of Old Tarantia

Questing in Old Tarantia[]

(lvl)Quest name Steps in this zone Other zones involved Startup action / prerequisites
(22) Blood and Sweat I - Part of the Destiny quest series, sequel to Travelling Home for Aquilonian characters
(22) Shady Deliveries - Wild Lands of Zelata (I) Talk to Mellus
(22) The Minstrel and the Bandits I + II - Talk to Balric the Bard
(17) Watch the White Hand - Lacheish Plains (I) Talk to Kosus
(22) A Missing Filly I + II + III - Talk to Ostler
(22) The Scholar's Pages II Talk to Myrina
(22) Pieces of Peace I + II + III - Talk to Scholar's Spirit
(22) Family Matters - Poitain (I) Talk to Duallon
(22) The Wrong kind of Message I - Talk to Novatus
(22) The Right kind of Message I - Chained when completing (22) The Wrong kind of Message
(22) The Bronze Serpent - Khemi (I) Talk to Eudemeus
(22) A Needle of Truth I + II + III + IV - Talk to Watchman
(22) Skins of the Corrupted III Wild Lands of Zelata (I + II) Talk to Nestor the Taxidermist
(22) Bonds of Blood - Conarch Village (I) Talk to Caor
(22) Finding your Feet I - Talk to Irritantus
(22) The Urchin I + II + III + IV + V + VI - Talk to Tulio
(22) Warn the Mitra Priest - Purple Lotus Swamp (I) Talk to Corax
(22) Fleet of Mouth I - Talk to Cycaelus
(22) Seven Years IV Wild Lands of Zelata (I + II + III) Talk to Lordana
(22) Melanor's Star I + II - Talk to Trajus
(27) A Queen's Carapace II The Maze (I) Talk to Nestor the Taxidermist after completing Skins of the Corrupted
(28) The King's Headache - Wild Lands of Zelata (I) Talk to Aquilonian Recruiter
(28) Fabio's Predicament III Talk to Fabio
(30) Flaying Zarathus II Talk to Nestor the Taxidermist after completing (27) A Queen's Carapace
(30) The Phoenix of the South I + V Part of the Destiny quest series, sequel to (22) Blood and Sweat for Aquilonian characters.
(38) The Odd Nemedian - Talk to Mellus
Save the Princess II Talk to Fabio (after completing Fabio's Prediacament ?)
The Cursed Scroll - Talk to Fabio after completing Save the Princess

Quests involving Old Tarantia[]


Name Location Role(s)
Aegina (812.9, 534.0)
  • Merchant: Fine Food and Drinks
Aquilonian Recruiter (802.1, 634.3)
  • Gives the quest (28) The King's Headache
Balba (749.7, 507.4)
Balric the Bard (599.0, 472.5)
Baltha (738.5, 577.2)
  • Merchant: Fine Potions
Basilius (726.2, 607.6)
  • Merchant: Fine Armors
Calco (946.7, 630.1)
Callida (822.0, 523.1)
  • Merchant: Grand Food and Drinks
Caor (931.8, 849.9)
  • Gives the quest Bonds of Blood
Captain Arita (688.7, 714.7)
Cargomaster Lacherius (692.9, 671.7)
Corax (690.6, 719.1)
Cycaetus (731.8, 676.2)
Dacus (982.7, 672.3)
  • Merchant: Fine Weapons
Darius (978.1, 673.5)
Decimus (732.5, 581.8)
  • Merchant: Grand Potions
Denara (890.8, 524.8)
Duallon (1104.1, 400.6)
Eudemeus (830.4, 385.7)
Fabio (822.7, 515.2)
Faxus (946.1, 633.2)
Hadria (720.5, 607.8)
  • Merchant: Grand Armors
Irritantus (668.5, 664.5)
Kosus (564.6, 494.0)
Little Tulio (889.6, 487.0)
Lordana (819.0, 694.5)
Madame Zila (952.4, 580.4)
Malia (805.3, 563.1)
Mellus (825.0, 501.7)
Melo (720.1, 612.6)
  • Merhant: Master Armors
Messina (835.9, 572.9)
  • Involved in quest (31) By Duty Torn
Minerva (802,537)
Mitran Priest (842.3, 568.7)
Myrina (852.2, 458.9)
Nephtammon (1014.0, 591.5)
  • Involved in quest (22) The Wrong kind of Message
  • Gives the quest (22) The Right kind of Message
Nesta (812.0, 496.8)
  • Merchant: Master Food and Drinks
Nestor the Taxidermist (945.1, 661.7)
Novatus (1003.8, 589.4)
  • Gives the quest (22) The Wrong kind of Message
  • Involved in quest (22) The Right kind of Message
Ostler (801.2, 468.1)
Phaedro (987.7, 674.4)
  • Merchant: Grand Weapons
Philippo (791.6, 470.0)
  • Merchant: Stable Master
Phocas (794.0, 577.0)
Scholar Spirit (883.9, 421.2)
Scrya (661.5, 660.9)
Strabus (947.4, 627.5)
Tirynus (976.6, 664.4)
  • Merchant: Master Weapons
Tortage Smuggler (652.0, 698.0)
Trajus (745.4, 636.4)
Tulio (676.7, 663.7)
Varinia (826.4, 531.9)
Velona (1018.6, 633.0)
Violeta (736.5, 593.3)
  • Merchant: Master Potions
Wagoneer Mycus (1095.9, 396.5)
Wagoneer Polus (569.1, 484.7)
Watchman (950.6, 629.9)


  • none