Zamora is a land of spider-haunted towers and master thieves. The Zamoran army is adequate, but it's their spies and long-lived wizards which Zamora relies on. Only a king deprived of his sanity will risk the intrigues of Zamora or, worse yet, her assassins. Zamora may indeed follow a shadowy path towards world mastery with the aid of spells long forgotten and knives which strike swiftly in the dark.
The Geography of Hyboria | |
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North | Vanaheim - Asgard - Hyperborea - Cimmeria - Border Kingdom - Brythunia |
South | Black Kingdoms - Zembabwei - Vendhya - Kosala - Kush - Darfar - Keshan |
Punt - Stygia - Iranistan | |
East | Kambuja - Khitai - Uttara Kuru - Meru - Kusan - Hyrkania |
West | Zingara - Pictish Wilderness - Argos - Aquilonia - Ophir - Nemedia - Shem |
Koth - Khoraja - Corinthia - Khauran - Zamora - Turan |